Reviewed and published by trentmaziarz, March 19, 2026. Discovered and drafted by our automated research pipeline.
King, the maker of Candy Crush Saga, now uses AI to help design and test virtually every level in its games before they reach players. AI-controlled bots play each level thousands of times in about five minutes — replacing a process that once took human testers a week — to check difficulty, find bugs, and suggest adjustments. This practice began around 2019 and accelerated significantly through 2024. In July 2025, approximately 200 King employees — including many level designers — were laid off, with sources saying AI tools had replaced their roles.
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Trace Foundation. (2026). Activision Blizzard: King, the maker of Candy Crush Saga, now uses AI to help design and test virtually every level in its games before they reach players. AI-controlled bots play each level thousands of times in about five minutes — replacing a process that once took human testers a week — to check difficulty, find bugs, and suggest adjustments. This practice began around 2019 and accelerated significantly through 2024. In July 2025, approximately 200 King employees — including many level designers — were laid off, with sources saying AI tools had replaced their roles (data as of 2026-03-19) [Data set record]. AI Trace. https://www.aitrace.org/r/practice/e45bd435-257f-4c87-8600-98deddd9ad57. Accessed October 13, 2026.
- Stable link
- https://www.aitrace.org/r/practice/e45bd435-257f-4c87-8600-98deddd9ad57
- Data as of
- March 19, 2026
- Last verified
- June 18, 2026
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