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US Patent 11,717,748 B2 (filed November 2019, granted August 2023) describes using a trained machine learning model to predict what a player is about to do with their game controller, allowing the system to generate game responses proactively and compensate for the delay caused by network latency — improving the experience in multiplayer games. US Patent 12,321,514 (granted July 2025) covers using machine learning to determine the direction a VR headset user is looking, based on data from quadrant photodetectors. A third application (20250189783, filed February 2025) describes machine learning-based position tracking for VR headset components using angle-sensitive light detectors. Together these patents indicate Valve is developing or has developed machine learning systems for latency compensation, eye tracking, and spatial tracking in its hardware product line.
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