AI TraceTrace Foundation, Inc.
Confirmed AI Use
6 sources cited·Reviewed and published by 1 editor·View edit history

AI Usage at a Glance

2Productivity
2Other

Timeline

Oct 21, 2023

Other

Practice documented: Bandai Namco Entertainment deployed an AI system in Tekken 8 called Super Ghost Battle, which learns from each player's in-game behavior and generates a digital copy that other players can fight against. The Ghost replicates the individual player's moves, habits, and even mistakes based on accumulated play data.

Practice DocumentedView practice →

Dec 15, 2023

Other

New evidence: Tekken 8 players blown away by 'revolutionary' Ghost AI system that can copy pros

Evidence AddedView practice →

Mar 10, 2025

Other

New evidence: TEKKEN 8 Patch Notes 1.13

Evidence AddedView practice →

Dec 25, 2025

Other

Practice documented: Bandai Namco Studios uses AI systems to control the behavior of non-player characters (NPCs) and enemy characters across its game titles, enabling them to navigate environments, make combat decisions, and react dynamically during gameplay.

Practice DocumentedView practice →

Dec 25, 2025

Productivity

Practice documented: Bandai Namco Studios uses an in-house AI-powered super-resolution system, developed by its Innotech research and development team, to upscale in-game graphics quality. The system has been tested or actively used in more than 20 game projects across the studio.

Practice DocumentedView practice →

Recent activity

Productivity AutomationVerified

Bandai Namco Studios uses an autonomous AI system to automatically play through game levels and dungeons to detect bugs during game development. The AI navigates environments without prior map data, building its own understanding of the space as it explores.

The AI testing system, developed within Bandai Namco Studios' AI Tech Unit, uses autonomous navigation technology similar to that used in robotic vacuum cleaners: it creates its own maps of dungeons and terrain to move through the game world without pre-programmed routes. The goal is to surface bugs caused by in-game map elements and AI character interactions. This work is described by a technical director in the AI Tech Unit's Game AI Section as distinct from in-game character AI, and is an active part of the studio's development workflow.

Internal game development pipeline
1 source · Bandai Namco Studios · Apr 22, 2026Read full entry →
OtherVerified

Bandai Namco Studios uses AI systems to control the behavior of non-player characters (NPCs) and enemy characters across its game titles, enabling them to navigate environments, make combat decisions, and react dynamically during gameplay.

The studio's AI Tech Unit, specifically its Game AI Section, develops decision-making AI for in-game characters. This work, which won a CEDEC Award of Excellence in 2021, includes systems for enemy behavior in the Ace Combat series and group behavior for party-based battles in Blue Protocol. Engineers describe the technology as enabling characters to avoid obstacles, adapt tactics, and move autonomously. A next-generation AI town system making RPG NPCs behave more like real humans is also in development within the Innotech team.

Ace Combat seriesBlue ProtocolMultiple Bandai Namco Studios titles
1 source · Bandai Namco Studios Inc. · Dec 25, 2025Read full entry →
Productivity AutomationVerified

Bandai Namco Studios uses an in-house AI-powered super-resolution system, developed by its Innotech research and development team, to upscale in-game graphics quality. The system has been tested or actively used in more than 20 game projects across the studio.

The super-resolution system was developed by a machine learning engineer on the Innotech team using computer vision techniques. It takes lower-resolution game imagery as input and produces higher-quality upscaled output, allowing games to look better without proportionally increasing the computational cost of rendering high-resolution assets from scratch. The Innotech team also applies machine learning to speed up particle systems for real-time fluid simulation. These tools are embedded directly into game production pipelines alongside game teams.

Internal game development pipeline (20+ projects across Bandai Namco Studios)
1 source · Bandai Namco Studios Inc. · Dec 25, 2025Read full entry →

All practices by category

4 practices

Cite this record

Trace Foundation. (2026). Bandai Namco Studios Inc.: documented AI practices (data as of 2026-08-04) [Data set record]. AI Trace. https://www.aitrace.org/r/company/1c33edda-04cf-44eb-a920-c08c0d4cf927. Accessed September 7, 2026.

Stable link
https://www.aitrace.org/r/company/1c33edda-04cf-44eb-a920-c08c0d4cf927
Data as of
August 4, 2026
Last verified
Not recorded

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