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Reviewed and published by trentmaziarz, May 4, 2026. Discovered and drafted by our automated research pipeline.

CD Projekt Red tested AI-based tools designed to generate realistic crowds of non-player characters (NPCs) for use in The Witcher 4 and the Cyberpunk 2077 sequel. As of the company's 2025 Management Board Report, some of these initiatives had progressed from research to preliminary utilization, with the AI team pursuing approximately a dozen active research projects.

Details

According to CD Projekt Red's official 2025 Management Board Report, the studio's dedicated AI research team investigated both existing AI-based tools and custom-built solutions, focusing specifically on automating prototyping, game testing, and generating realistic crowds of NPCs. The company confirmed that as of 2025, some ongoing initiatives had moved to 'testing and preliminary utilization.' The studio has stated its AI work does not focus on generative AI for in-game content, citing legal uncertainties around intellectual property ownership as a reason for that constraint.

Products affected

The Witcher 4Cyberpunk 2 (Project Orion)

Sources & Evidence

Cite this record

Trace Foundation. (2026). CD Projekt Red: CD Projekt Red tested AI-based tools designed to generate realistic crowds of non-player characters (NPCs) for use in The Witcher 4 and the Cyberpunk 2077 sequel. As of the company's 2025 Management Board Report, some of these initiatives had progressed from research to preliminary utilization, with the AI team pursuing approximately a dozen active research projects (data as of 2026-05-04) [Data set record]. AI Trace. https://www.aitrace.org/r/practice/6c144174-2511-499d-8c73-2c0d30630bcd. Accessed October 3, 2026.

Stable link
https://www.aitrace.org/r/practice/6c144174-2511-499d-8c73-2c0d30630bcd
Data as of
May 4, 2026
Last verified
May 4, 2026

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