Recommendation SystemConsumer Facing
Reviewed and published by trentmaziarz, March 19, 2026. Discovered and drafted by our automated research pipeline.
EA announced a strategy in March 2024 to use generative AI for personalized game content, aiming to grow its roughly 700 million player network by at least 50% and increase per-player spending by 10 to 20%. CEO Andrew Wilson, speaking at a Morgan Stanley investor conference, said EA had already used generative AI to expand in-game content in EA Sports FC 24 and outlined early AI tools for The Sims franchise at the company's September 2024 Investor Day.
Details
At the Morgan Stanley Technology, Media and Telecom Conference in March 2024, CEO Andrew Wilson said EA had used generative AI to expand run cycles in EA Sports FC 24 from 12 to 1,200 and projected that personalized AI-generated content could increase per-player spending by 10 to 20%, citing observations from other platforms. He also projected that generative AI could grow EA's network of roughly 700 million players by at least 50% over a five-year horizon, which he described as a multi-billion dollar opportunity. At EA's September 2024 Investor Day, the company showed early AI tools for The Sims franchise, including an image-based search tool for the user-generated content gallery and an outfit creation feature that lets players upload a photo to generate in-game clothing. No confirmed timeline for player-facing deployment of these tools has been publicly announced.
Products affected
Company-wide strategy
Sources & Evidence
News Article
Other practices by Electronic Arts (EA)
OtherEA announced Project Atlas in 2018 as a cloud-based platform for building and running games, with AI built directly into the development environment — including a demonstration of AI generating game terrain from real-world geographic survey data. Its current status within EA's infrastructure is unclear.OtherEA deployed an internal AI mandate across its approximately 15,000 employees starting in 2024, requiring use of tools including an in-house chatbot called ReefGPT for coding, playtester feedback summarization, and other tasks. The mandate overlapped in timing with layoffs of approximately 670 employees in February 2024 and a further 300 to 400 in April 2025; EA has not officially attributed the workforce reductions to AI.OtherEA is developing an unreleased mobile product called Project Air where players can create AI characters, interact with them using open-ended text conversations, and share them with other players. It is EA's most experimental generative AI product to date.
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