Creative GenerationReplaces Human LaborVerified
Reviewed and published by trentmaziarz, March 20, 2026. Discovered and drafted by our automated research pipeline.
Embark uses AI text-to-speech technology trained on contracted human voice actors' recordings to generate in-game voice lines, including commentator dialogue, player character barks, and contextual callouts like ping system audio.
Details
First publicly confirmed in July 2023 when audio engineers Andreas Almström and Carl Strandberg revealed on the "Meet the Makers" podcast that "all the contestant voices, like the barks and both our commentators, are AI text-to-speech" in The Finals. The TTS system is trained on recordings from professional voice actors who are paid both for booth time and for licensing their voices. Embark's stated rationale is speed — generating lines "in hours rather than months"— enabling rapid game updates. The practice sparked significant backlash from voice actors including Gianni Matragrano (Ultrakill) and Elsie Lovelock (Baldur's Gate 3). By March 2026, CEO Söderlund acknowledged "a real professional actor is better than AI; that's just how it is" and confirmed some ARC Raiders lines had been re-recorded with human actors post-launch. The studio now frames TTS as a "production tool" for testing and prototyping lines before deciding what to record with humans, and for non-essential lines like ping callouts.
Products affected
The FinalsARC Raiders
Sources & Evidence
News Article
Other practices by Embark Studios
Creative GenEmbark developed and open-sourced a texture synthesis tool in Rust that generates new textures from example images using a multiresolution stochastic algorithm, enabling artists to create variations from a single source texture.ModerationEmbark integrates with WebPurify, a third-party AI-powered content moderation service, for filtering user-generated text content in their games, as evidenced by their open-source API client library.OtherThe Finals integrates NVIDIA's DLSS (Deep Learning Super Sampling) technology, which uses AI neural networks to upscale lower-resolution frames in real-time, boosting performance by approximately 2x at 4K with ray tracing enabled.
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