AI TraceTrace Foundation, Inc.
Confirmed AI Use
Last verified April 22, 2026·16 sources cited·Reviewed and published by 1 editor·View edit history

AI Usage at a Glance

5Productivity
1Data Analysis

Timeline

Jul 10, 2024

Productivity

Practice documented: Houdini offers a machine learning–based character deformer that artists can train inside the software to produce more realistic skin and tissue movement than traditional bone-based animation methods. The tool, introduced with Houdini 20 and expanded in Houdini 20.5 and 21, lets artists train and apply the model entirely within Houdini's node network without writing custom code.

Practice DocumentedView practice →

Apr 1, 2025

Data Analysis

Practice documented: Houdini offers a platform for creating large volumes of labeled synthetic data — artificially generated images and 3D scenes — that other companies and researchers can use to train machine learning models. SideFX also partnered with Endava in April 2025 to publish a suite of computer vision tools in SideFX Labs that automate the creation of annotated training datasets.

Practice DocumentedView practice →

Apr 1, 2025

Productivity

Practice documented: Houdini offers a built-in machine learning platform that allows artists and technical directors to train, test, and deploy custom AI models entirely within the software's node network, without needing to write separate training scripts or install external machine learning frameworks. This capability has been progressively expanded across Houdini 20, 20.5, and 21.

Practice DocumentedView practice →

Apr 22, 2025

Data Analysis

New evidence: SideFX Partners With Endava To Transform Synthetic Data for Artificial Intelligence and Machine Learning

Evidence AddedView practice →

Aug 1, 2025

Productivity

New evidence: What's new Machine learning – Houdini 21

Evidence AddedView practice →

Aug 1, 2025

Productivity

Practice documented: Houdini 21 offers an ML Train Style Transfer node that trains a machine learning model to apply visual style from one class of images to another, enabling artists to automate the transformation of textures or rendered images to match a target aesthetic.

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Aug 1, 2025

Productivity

Practice documented: Houdini 21 offers a Neural Point Surface node that uses pre-trained machine learning models to convert point clouds — clusters of 3D data points produced by simulations or 3D scans — into smooth, detailed meshable surfaces. The feature ships with four built-in models tuned for different materials, such as liquids and granular matter.

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Aug 1, 2025

Productivity

Practice documented: Houdini 21 offers an ML Volume Upres node that uses a pre-trained machine learning model to upscale low-resolution fire and smoke (pyro) simulations, adding fine detail without changing the overall shape of the simulation. Artists can use SideFX-supplied pre-trained models or train their own.

Practice DocumentedView practice →

Aug 1, 2025

Productivity

New evidence: What's new Machine learning – Houdini 21

Evidence AddedView practice →

Aug 1, 2025

Productivity

New evidence: Machine Learning Overview

Evidence AddedView practice →

Aug 27, 2025

Productivity

New evidence: SideFX just released Houdini 21: check out its five key features

Evidence AddedView practice →

Aug 27, 2025

Productivity

New evidence: SideFX just released Houdini 21: check out its five key features

Evidence AddedView practice →

Sep 15, 2025

Productivity

New evidence: Entagma explores the new AI tools in Houdini 21

Evidence AddedView practice →

Recent activity

Productivity AutomationVerified

Houdini 21 offers an ML Train Style Transfer node that trains a machine learning model to apply visual style from one class of images to another, enabling artists to automate the transformation of textures or rendered images to match a target aesthetic.

The new ML Train Style Transfer TOP node, introduced in Houdini 21, trains a neural network on two classes of images — the source and the target style — and exports the resulting model in ONNX format. The trained model can then be applied inside Houdini via the ONNX Interface SOP (for 3D geometry contexts) or the ONNX Inference COP (within the Copernicus image-processing framework). This allows artists to automate texture and image stylization within their production pipeline.

Houdini 21
1 source · SideFX · Aug 1, 2025Read full entry →
Data AnalysisVerified

Houdini offers a platform for creating large volumes of labeled synthetic data — artificially generated images and 3D scenes — that other companies and researchers can use to train machine learning models. SideFX also partnered with Endava in April 2025 to publish a suite of computer vision tools in SideFX Labs that automate the creation of annotated training datasets.

Houdini's procedural node system and Procedural Dependency Graph (PDG/TOPS) allow users to automatically vary 3D environments, object configurations, and rendering parameters at scale, producing thousands of labeled image variants without manual effort. The Endava partnership, announced in April 2025, contributed ML Computer Vision tools now distributed through SideFX Labs — the free, open-source companion toolset to Houdini — designed to generate dataset variations and annotations for computer vision training scenarios such as manufacturing inspection and autonomous vehicle training. These tools require no coding skills and are available to any user of the latest SideFX Labs release.

HoudiniSideFX Labs
3 sources · Endava · Apr 22, 2025Read full entry →
Productivity AutomationVerified

Houdini 21 offers an ML Volume Upres node that uses a pre-trained machine learning model to upscale low-resolution fire and smoke (pyro) simulations, adding fine detail without changing the overall shape of the simulation. Artists can use SideFX-supplied pre-trained models or train their own.

The ML Volume Upres node takes a VDB or native Houdini volume as input and runs ONNX-format model inference to increase the simulation's detail. SideFX updated the built-in 'Sparse Billowy Smoke' shelf tool to use this node by default. The node processes volumes in tiles to manage GPU memory and supports GPU acceleration via CUDA, DirectML, or CoreML depending on the platform. This capability was shipped as part of the Houdini 21 release in August 2025.

Houdini FXHoudini ApprenticeHoudini IndieHoudini Education
3 sources · CGPress · Sep 15, 2025Read full entry →

All practices by category

6 practices
Productivity Automation5 practices

Houdini 21 offers an ML Train Style Transfer node that trains a machine learning model to apply visual style from one class of images to another, enabling artists to automate the transformation of textures or rendered images to match a target aesthetic.

1 source·Aug 1, 2025

Houdini 21 offers an ML Volume Upres node that uses a pre-trained machine learning model to upscale low-resolution fire and smoke (pyro) simulations, adding fine detail without changing the overall shape of the simulation. Artists can use SideFX-supplied pre-trained models or train their own.

3 sources·Sep 15, 2025

Houdini offers a built-in machine learning platform that allows artists and technical directors to train, test, and deploy custom AI models entirely within the software's node network, without needing to write separate training scripts or install external machine learning frameworks. This capability has been progressively expanded across Houdini 20, 20.5, and 21.

3 sources·Aug 1, 2025

Houdini 21 offers a Neural Point Surface node that uses pre-trained machine learning models to convert point clouds — clusters of 3D data points produced by simulations or 3D scans — into smooth, detailed meshable surfaces. The feature ships with four built-in models tuned for different materials, such as liquids and granular matter.

3 sources·Aug 27, 2025

Houdini offers a machine learning–based character deformer that artists can train inside the software to produce more realistic skin and tissue movement than traditional bone-based animation methods. The tool, introduced with Houdini 20 and expanded in Houdini 20.5 and 21, lets artists train and apply the model entirely within Houdini's node network without writing custom code.

3 sources·Aug 27, 2025

Cite this record

Trace Foundation. (2026). SideFX (Houdini): documented AI practices (data as of 2026-04-22) [Data set record]. AI Trace. https://www.aitrace.org/r/company/653619ac-fb6a-4ec8-9253-9b40c52fab1f. Accessed September 7, 2026.

Stable link
https://www.aitrace.org/r/company/653619ac-fb6a-4ec8-9253-9b40c52fab1f
Data as of
April 22, 2026
Last verified
April 22, 2026

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