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Mark Cerny, lead system architect for the PS5 and PS5 Pro, confirmed in an interview published in early 2026 that 'an equivalent frame generation library should be seen at some point on PlayStation platforms,' building on the company's Project Amethyst collaboration with AMD. Frame generation uses AI to synthesize entirely new frames between natively rendered frames, potentially doubling perceived frame rates. Cerny explicitly stated Sony has 'no more releases planned for this year,' placing deployment beyond 2026. This practice is announced intent, not yet deployed.
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