AI Trace
Creative Generation

Reviewed and published by trentmaziarz, May 11, 2026. Discovered and drafted by our automated research pipeline.

Square Enix tested AI-driven fictional language generation, presenting the research at GDC 2024. The tool combines word-substitution algorithms with text-to-speech to convert real text into invented fictional spoken languages for use in games.

Details

AI researcher Yusuke Mori presented the research at the 2024 Game Developers Conference in a talk titled 'Machine Learning Summit: Fictional Speech Synthesis to Avoid the Risk in Generative Contents.' The system converts developer-written text into a procedurally generated fictional language with its own pronunciation rules, without relying on pre-recorded voice actors for those fictional words. Mori did not indicate the research was deployed in any active game production at the time of the talk; it was described as exploratory research into possible future applications.

Sources & Evidence

Cite this record

Trace Foundation. (2026). Square Enix: Square Enix tested AI-driven fictional language generation, presenting the research at GDC 2024. The tool combines word-substitution algorithms with text-to-speech to convert real text into invented fictional spoken languages for use in games (data as of 2026-05-11) [Data set record]. AI Trace. https://www.aitrace.org/r/practice/0757e73e-c83c-483e-975b-fc8ad16b83e2. Accessed October 5, 2026.

Stable link
https://www.aitrace.org/r/practice/0757e73e-c83c-483e-975b-fc8ad16b83e2
Data as of
May 11, 2026
Last verified
Not recorded

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