Reviewed and published by trentmaziarz, March 19, 2026. Discovered and drafted by our automated research pipeline.
King runs a large-scale machine learning platform that makes approximately 180 million automated decisions per day about what individual Candy Crush players see and experience — including which offers they receive, how difficult their levels feel, and which in-game events are shown to them. The platform spans around 300 different use cases across King's game portfolio.
Details
Products affected
Sources & Evidence
News Article
Cite this record
Trace Foundation. (2026). Activision Blizzard: King runs a large-scale machine learning platform that makes approximately 180 million automated decisions per day about what individual Candy Crush players see and experience — including which offers they receive, how difficult their levels feel, and which in-game events are shown to them. The platform spans around 300 different use cases across King's game portfolio (data as of 2026-03-19) [Data set record]. AI Trace. https://www.aitrace.org/r/practice/b8a8fd2c-3451-4ea1-9a8c-d71ac01609c4. Accessed October 14, 2026.
- Stable link
- https://www.aitrace.org/r/practice/b8a8fd2c-3451-4ea1-9a8c-d71ac01609c4
- Data as of
- March 19, 2026
- Last verified
- June 18, 2026
Other practices by Activision Blizzard
Have evidence about Activision Blizzard's AI practices? Submit a report.
Report a Sighting →