Larian Studios: CEO Swen Vincke has publicly discussed using AI tools to automatically check for plot holes and inconsistencies in Larian's complex branching storylines, and to speed up rough level design work. These ideas have been discussed in interviews but have not been confirmed as deployed tools in any shipped or actively developed product. | AI Trace
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CEO Swen Vincke has publicly discussed using AI tools to automatically check for plot holes and inconsistencies in Larian's complex branching storylines, and to speed up rough level design work. These ideas have been discussed in interviews but have not been confirmed as deployed tools in any shipped or actively developed product.
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In interviews, Vincke described the concept of using AI for narrative validation — automatically identifying where a branching dialogue tree contradicts itself or where a plot thread goes unresolved — as a promising future application. He also discussed using generative AI to accelerate "whiteboxing," the process of quickly building rough geometry placeholders for level layouts before artists create final environments. Separately, Vincke mentioned openness to AI handling incidental background NPC dialogue — characters with only a line or two of scripted speech — framing this as a low-creative-value task. None of these use cases have been confirmed as active production tools. The January 2026 AMA confirmed Larian is still experimenting with generative AI across departments, but specifics were not disclosed.