Data AnalysisInternal OnlyVerified
Reviewed and published by trentmaziarz, March 20, 2026. Discovered and drafted by our automated research pipeline.
Larian collects anonymized data about how players interact with its games — such as where characters die, when players level up, and which weapons they equip — and uses this data to help improve game balance and design decisions. No evidence was found that machine learning is applied to this data; it appears to use standard data analysis tools.
Details
Larian's support pages confirm the studio collects anonymized gameplay events including gold amounts, level-up timing, death locations, and equipment changes. The data does not include personal information such as player names, email addresses, or IP addresses. A Data Analyst job posting confirmed the studio uses AWS and Amazon Athena to query and analyze player data, with responsibilities including comparing in-game data against forum feedback to inform balancing choices. Larian has shared aggregated statistics publicly, such as Baldur's Gate 3 anniversary data about popular character builds and in-game choices. No evidence was found of AI-powered predictive analytics, machine learning models applied to player behavior, or personalization systems.
Products affected
Baldur's Gate 3
Sources & Evidence
Company Disclosure
Other practices by Larian Studios
Creative GenLarian uses machine learning models to clean up and adapt motion capture data from human actors so it can be applied to game characters of wildly different body shapes — like a tiny halfling or a towering dragonborn. These models are trained only on data Larian owns, and their output appears in shipped games.Creative GenLarian's artists experimented with generative AI tools to explore rough visual ideas at the very earliest stage of concept art development — similar to how a designer might flip through reference books. After significant backlash from fans and former employees in December 2025, the studio formally banned generative AI from all concept art work in January 2026.Creative GenA small group at Larian Studios tested generative AI text generation tools for research purposes during early development of Divinity, the studio's next RPG. Writing Director Adam Smith stated at a January 9, 2026 Reddit AMA that the tools scored '3/10 at best' and that no AI-generated text touches dialogue, journal entries, or any other written content in Divinity.
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