AI TraceTrace Foundation, Inc.
Other

Reviewed and published by trentmaziarz, April 22, 2026. Discovered and drafted by our automated research pipeline.

Capcom integrated Nvidia's DLSS 5 technology into Resident Evil Requiem, an upcoming title as of early 2026. DLSS 5 uses a real-time AI model to enhance lighting, materials, and visual fidelity in game frames, and is an opt-in feature for players using compatible Nvidia graphics hardware.

Details

DLSS 5 takes each game frame's color and motion vectors as input and uses an AI neural rendering model to infuse the scene with photorealistic lighting and materials. Nvidia lists Capcom as a supporting publisher, and Capcom's executive producer Jun Takeuchi issued a supporting statement for the technology. However, multiple reports indicated that Capcom's own developers were not informed of Nvidia's public demo beforehand. The technology is optional for players and Capcom has stated it retains control over its application. DLSS 5 was announced in March 2026 and is planned for release in fall 2026.

Products affected

Resident Evil Requiem

Sources & Evidence

Cite this record

Trace Foundation. (2026). Capcom: Capcom integrated Nvidia's DLSS 5 technology into Resident Evil Requiem, an upcoming title as of early 2026. DLSS 5 uses a real-time AI model to enhance lighting, materials, and visual fidelity in game frames, and is an opt-in feature for players using compatible Nvidia graphics hardware (data as of 2026-04-22) [Data set record]. AI Trace. https://www.aitrace.org/r/practice/c45490e6-b41c-46b5-a883-9fb9d8262162. Accessed September 6, 2026.

Stable link
https://www.aitrace.org/r/practice/c45490e6-b41c-46b5-a883-9fb9d8262162
Data as of
April 22, 2026
Last verified
April 22, 2026

How to cite AI Trace

Other practices by Capcom

Have evidence about Capcom's AI practices? Submit a report.

Report a Sighting →