Details
The Navigation AI system in RE ENGINE uses pathfinding algorithms and AI maps (NavMeshes) to determine how characters, enemies, and companions select destinations and follow movement paths through the game world. Capcom's 2023 Open Conference documented in detail how the system works, including per-character NavMesh configurations, behavior trees for certain enemy types, and development tools like the AIMapDebugger. The system is a foundational component of RE ENGINE, which has been Capcom's primary game engine since its debut with Resident Evil 7 in 2017.
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