OtherVerified
Reviewed and published by trentmaziarz, April 22, 2026. Discovered and drafted by our automated research pipeline.
Capcom offers an AI-generated virtual commentator called Naevis in Street Fighter 6, available to players as an optional real-time match commentary voice starting July 4, 2025. Naevis is a virtual idol whose appearance and voice were created using artificial intelligence and speech synthesis by South Korean entertainment company SM Entertainment.
Details
Naevis was introduced as part of a collaboration between Street Fighter 6 and K-pop group aespa. She is described as the first AI commentator in the Street Fighter series and provides commentary in English, Japanese, and Korean. Her voice was synthesized using samples from multiple voice actors. Capcom itself did not create Naevis — the character is a product of SM Entertainment — but Capcom integrated her as a selectable commentator in the game. The option to use Naevis was available starting July 4, 2025, and is tied to the aespa collaboration content.
Products affected
Street Fighter 6
Sources & Evidence
Community Report
Cite this record
Trace Foundation. (2026). Capcom: Capcom offers an AI-generated virtual commentator called Naevis in Street Fighter 6, available to players as an optional real-time match commentary voice starting July 4, 2025. Naevis is a virtual idol whose appearance and voice were created using artificial intelligence and speech synthesis by South Korean entertainment company SM Entertainment (data as of 2026-04-22) [Data set record]. AI Trace. https://www.aitrace.org/r/practice/ae7b2d71-e4aa-4820-86c7-d18cc47c2b3d. Accessed September 11, 2026.
- Stable link
- https://www.aitrace.org/r/practice/ae7b2d71-e4aa-4820-86c7-d18cc47c2b3d
- Data as of
- April 22, 2026
- Last verified
- April 22, 2026
Other practices by Capcom
OtherCapcom integrated Nvidia's DLSS 5 technology into Resident Evil Requiem, an upcoming title as of early 2026. DLSS 5 uses a real-time AI model to enhance lighting, materials, and visual fidelity in game frames, and is an opt-in feature for players using compatible Nvidia graphics hardware.OtherCapcom uses Navigation AI systems built into its proprietary RE ENGINE to control how enemy characters and non-player characters (NPCs) move and find paths through game environments. This system is used in all games built on RE ENGINE, including Resident Evil 4, Monster Hunter Rise, and Street Fighter 6.ProductivityCapcom tested a Google Cloud-based system that uses generative AI to produce concept ideas and initial visual references for in-game environments, helping developers manage the enormous volume of object designs needed during production. The system was built by technical director Kazuki Abe and, as of early 2025, remained a prototype with positive internal feedback.
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